Низкополигональное 3d моделирование персонажей и объектов для Реалтайм приложений.
3D game Character for a mobile online game. Power Armor Suit 3d model. High poly sculpting, retopology, texturing, Rigging. Also was done female version.
For one game project. The Face based on the face of azerbaijani actor - Rasim Balaev. Used Zbrush, 3ds Max, DDO, Photoshop. High poly sculpting, retopology, normal bump baking, texture painting.
3d tool for Digital sculptors, Character modelers. This is an easy way to put a high poly model of nude female in a few different poses used 3DS Max.
Nude Woman 3d character. Model rigged using CAT (Character animation toolkit) and "skin" modifier. 3ds MAX 2011, FBX, Ready for animation.
High poly 3d models for Polygon Art Illustration creation. Zbrush and Photoshop
3d Girl. Game character's head. Ready to facial animation. Two variant of the Textures. High poly sculpting and low poly 3d model.
Woman Face age-related changes. 3D Morphing animation. from 25 to 45 years old.
High- and Low-poly model of the cartoon Chipmunk. Can be used in 3D Real-Time Aplications, for 3D printing, visualisation, Rigging and Animation.
Real-time 3d character. Bear has two animation set - Walk loop and Run loop. Rigged via CAT, 3DS Max 2011. Textures 4096px.
Non-Player Characters. "Metro 2033 Online" game. Humans and Monsters, High poly Sculpting, Retopology and Textures.