3D Girl Head. Game character head for facial animation

We want to show our work on creating a 3d head model for a game character of a beautiful girl.

The customer intended to use the 3d model in the game engine with facial animation of the character. So the topology of the face is adapted for facial animation, but also suitable for smoothing (all polygons are only square). We created for this 3d model the oral cavity, jaws and tongue.

The customer asked to make two versions of the appearance for the same character’s head – one version is clean, beautiful, but the second version, like a character suffered in a disaster. The goal was achieved with two textures and two hairstyles – before and after the damage.

3D modeling in Zbrush and 3DS Max, rendered in Marmoset Toolbag V1